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First, you can provide member functions for that, just like all the other operations of the base class. For example, Shape_draw_vcall () shown in the video, dereferences the “me” pointer to get the ...
I'm trying to create a "Controllable" interface, that allows a "Controller" object to manipulate the value of generic Controllable objects' variables. Since the Controllable objects are typically ...
I'm trying to use an iterator of a vector of pointers to objects of a class I've written, to proceed through each object in the vector and call a member function of that object. It's not working ...
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