Colorboy combines transforms, grading and film effects in one Resolve node. We examine its pipeline, controls and limits.
Cinema 4D 2026.4 adds a built-in MCP server, letting AI assistants operate within the app while keeping scene data editable.
MechaPaint 2.0 combines PBR painting, physical-paint matching, photo-derived geometry, local AI and engine delivery.
Tripo P2.0 adds quad output, adjustable mesh budgets and local regeneration. A practical starting point for testing image-to-3D assets in your own pipeline.
Workflows Slate turns metadata into reusable burn-ins and slates inside SGO’s automated dailies, VFX and delivery pipelines.
Acid Pro 2026 brings more loops, editable MIDI song projects, DLS patches and fresh licensing for quick music beds and beat assembly. Acid Pro 2026 is now available! The release focuses on source ...
Tripo P2.0 adds quad output, adjustable mesh budgets and local regeneration. A practical starting point for testing image-to-3D assets in your own pipeline.
Explore colormass scanned materials, their PBR maps and the checks needed before putting the free collection into production.
Using Blender’s Cycles rendering engine as a viewport renderer in Houdini? Is this realistic or highly utopian? The former! Because with Tangent Animation’s hdCycles plugin, this can be realised. Now ...
Maya animation gets a customizable KeyFlow toolbar for timing, mirroring, temporary controls and other repetitive shot work.
Blender Higgsfield AI moves into the viewport with editable scene tools, cloud generation and a workflow built around credits ...
In DP 04:20, we have already tested the artificial intelligence for upscaling video. Topaz Video AI (TVAI for short), as it is now called in version 3.0, has, according to the manufacturer, been ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results