After the PS5 and PS Portal fumble and the rivals' portables stealing the show, Sony needs to go extra hard on a new handheld ...
The Creative Director of Bounty Star discusses balancing mech combat with downtime activities and the creative process behind ...
Hamish Bode discusses how Fellowship is evolving through player feedback, balance adjustments, and its community-driven Early Access phase.
300+ hours in Witcher Series. 200+ hours in Elden Ring. 200+ hours in Monster Hunter World. 200+ hours in Street Fighter 6. 200+ hours in Resident Evil Franchise. Threads Follow us Codes are free ...
Despite its success, Baldur’s Gate 3 seems to be a hard and challenging game, and a lot of players are facing difficulty while trying to progress through it. So, players have started to look for ...
Author’s Note: With more than dozens of hours of experience in Destiny 2, I feel more than obliged to provide you with hands-on experience on the topic below. Important: The Boss DPS weapons featured ...
The Thorm family is nothing but trouble in the events that take place in Act 2. In BG3, Gerringothe Thorm, who is more commonly known as the Toll Collector, is a potential boss who may give you some ...
Light Brick Studio talks about the creative direction of Lego Voyagers and the difference between its Switch version and ...
Contrary to popular belief, it's actually possible to cash in on your skills and luck and make actual money with Rust.
As online gaming prospers, even the strongest digital safety measures will have some loopholes; user awareness is just as ...
World of Warcraft's latest hotifx improves the overall meta, and leaves room for speculation for an upcoming feature.
Case openings in Counter-Strike 2 stir a ton of emotions, but are you spending your resources in the right direction?