Abstract: This research addresses the challenge of estimating bathymetry from imaging sonars where the state-of-the-art works have primarily relied on either supervised learning with ground-truth ...
Abstract: Traversing terrains with sparse footholds like legged animals presents a promising yet challenging task for quadruped robots, as it requires precise environmental perception and agile ...
A simple experiment using Perlin noise to generate and visualize terrain in Raylib. It maps noise values into smooth, natural heightmaps for exploring procedural generation and rendering.
Python class for converting (very fast) 3D Meshes/Surfaces to Raster DEMs (as Geotiff) or regular point cloud grids. Supports gridding overlapping surfaces (e.g. highest, lowest, or first result) ...
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